Codecademy committed to building the best learning experience inside and out by taking advantage of web technology, to build the education the world needs.
A research driven / focus product development process. It’s similar to the common double dimond iterative product development but with a bigger portion on research.
Based on the research result, for paid users, time management has a huge impact on the learning, reminder or calendar were the most used tools that had been mentioned in the research, Which led us to this design direction.
We selected the most common UX pattern when integrating 3rd party scheduling services by making the scheduling steps in a modal view with pre-filled learning-related information.
I've tried different design conbinations with button styles, icon with and without labels, and different types of micro-interactions for the best result that fit into existing design system without breaking the information hierarchy.
The reminder feature archives three success metrics we set for this project. Overall, what we’ve learned from this feature are:
1. This feature did make a positive impact on Pro learners' habit formation by scheduling the next learning time.
2. It also shows those who use this feature find it helpful and use it to plan the future learning for more than one time.
3. The increased DAU/WAU suggest calendar schedule and reminder does make Pro learners come back than those who don’t use it.